![]() ![]() ![]() This revolutionary hypothesis by Professor Andrzej Dragan and Professor Artur Ekert from the University of Oxford was presented for the first time in the article “Quantum principle of relativity” published two years ago in the New Journal of Physics. What happens when we assume – at least theoretically – that the world could be observable from superluminal frames of reference? There is a chance that this would allow the incorporation of the basic principles of quantum mechanics into the special theory of relativity. However, there is no fundamental reason why observers moving in relation to the described physical systems with speeds greater than the speed of light should not be subject to it, argues Dragan. Typically, this principle applies to observers who are moving relative to each other at speeds less than the speed of light (c). As Andrzej Dragan argues, the first principle is crucial, which assumes that in every inertial system, the laws of physics are the same, and all inertial observers are equal. In the special theory of relativity formulated in 1905 by Albert Einstein, time and space differ only in the sign in some of the equations” explains Professor Andrzej Dragan, a physicist from the Faculty of Physics of the University of Warsaw and Center for Quantum Technologies of the National University of Singapore.Įinstein based his special theory of relativity on two assumptions – Galileo’s principle of relativity and the constancy of the speed of light. Three-dimensional space gained a fourth dimension – time, and the concepts of time and space, so far separate, began to be treated as a whole. “In the early 20th century, Albert Einstein completely redefined the way we perceive time and space. It turns out that the presence of such superluminal observers does not lead to anything logically inconsistent, moreover, it is quite possible that superluminal objects really exist. How would our world be perceived by observers moving faster than light in a vacuum? According to theorists from Warsaw and Oxford universities, such a view would differ from what we encounter daily, with the presence of not only spontaneous phenomena but also particles traveling multiple paths simultaneously.įuthermore, the very concept of time would be completely transformed - a superluminal world would have to be characterized with three time dimensions and one spatial dimension and it would have to be described in the familiar language of field theory. Overall, Superliminal is an innovative 1st person puzzle game which creative puzzles that break your perception of reality.The researchers hope that their findings will contribute to a better understanding of the phenomenon of spontaneous symmetry breaking associated with the mass of the Higgs particle and other particles in the Standard Model, particularly in the early universe. These puzzles are fresh and imaginative, and are sure to have you going “oooooh, so that’s how you do it!”. ![]() The first rule to this game is forget everything you think you know about puzzle games. The whole thing is a dreamland gone haywire. This game is sure to give you a fresh perspective on those issues.Each level introduces a new, more difficult, aspect of your dreamland. The game does deal heavy topics like self-doubt and worthlessness. It gets progressively harder as the game goes on, then near the end gets pretty easy, which is strange. Sometimes the jazz music stops entirely, which is extremely unnerving. The only sound besides the occasional recording is soft jazz music which can make any other sounds spooky. Sometimes as you walk, doors randomly slam, which can give the impression someone is following you, which is spooky. There are many dark hallways, and sometimes you fall through the floor, which can surprise you. ![]() There is an agenda on the wall that reads: Murder Murder Murder Murder Murder Murder BEANS which can be unnerving. There is some paint splattered on the floor to look like blood. As for violence goes, it is really just eerie. There is no real interaction with other characters. There are no hints, so you can spend hours on a puzzle with little success.The little guidance you have is through a recording. (not literally, of course) There is little guidance, which makes it harder. When you finally solve a puzzle, it feels very rewarding, which makes up for all the blood, sweat, and tears you poured into the level. While there is little violence, the puzzles are complicated and even the adults in your family might have trouble solving them. That’s the reality for Superliminal, a mind-bending, slightly spooky game. ![]()
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